Hello, this movie will discuss downed state, the importance of stability with respect to downed state, and the potential importance of fear for countering stability. I say the "potential importance" of fear because it is not yet clear if fear is meant to be a counter to stability or not. The tooltip for stability says that it works against fear but that is not the case in game. IMO, I believe that it is the tooltip that is in error and that ArenaNet does intend for fear to be a counter to stability. Time will tell.
I went through three phases with respect to how I felt about the downed state. In the first BWE, it was "I hate this." In BWE2, it was "Okay, I don't like this but I guess I can put up with it." In BWE3 it was "Hrm, downed state introduces some interesting mechanics and tension to close fights in the game." The dynamic of a fight changes drastically when a player is downed, and the stakes are very high when there are downed players on both sides of a fight. There are mechanics and abilities specifically designed around the downed phase of a fight. Teams and players who chose to ignore those mechanics and abilities will suffer the consequences.
Showing posts with label Guardian. Show all posts
Showing posts with label Guardian. Show all posts
Wednesday, August 8, 2012
Thursday, July 19, 2012
Area Control Guardian (Scepter/Shield/Staff) BWE2 footage - Part 2
The following movie is the second part of my BWE2 footage of my Guardian using Staff/Scepter/Shield. This one was done mostly for entertainment. I'll do some commentary style movies for the Guardian with my BWE3 footage. ATM, I'm thinking I will switch to Scepter/Shield and Scepter/Focus since Martyr is being moved to a utility (and a few other reasons).
Wednesday, June 13, 2012
Area Control Guardian (Scepter/Shield/Staff) BWE2 footage - Part 1
The last class I tested during BWE2 was the Guardian. It also happens to be the class that I think best fits my playstyle as I really feel I can have a significan impact in every sPvP match that I'm in. All of this footage is from Sunday, so I'm still learning the class. I make mistakes and there is definitely some fine-tuning that needs to be done on the build. However, I think it gives a pretty good feel for the area control that a Guardian can bring to it's team.
I'm not going to do an extended write-up for this build at this time. I'll save that for BWE3 after I've corrected some errors in my play and fine-tuned the build a bit more.
I'm not going to do an extended write-up for this build at this time. I'll save that for BWE3 after I've corrected some errors in my play and fine-tuned the build a bit more.
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